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- === Functional Town Overview ===
-
- The town is composed of both stores and buildings.
-
- Classical stores:
- Magic Shop: buy your wands, staffs, rings and amulets here.
- Alchemist: for all sorts of bubbling potions and scrolls.
- Weaponsmith: they deal in anything sharp and to the point.
- Armorer: to offer protection from the ravages of the dungeon.
- General Store: food, torches, ammo, some necessities.
- Temple Trade: those items permitted to the pious in life.
- Black Market: the prices are usurious, but some depths items!
- Home: to store some of your precious treasures.
-
- ZAngband additional (if you not prefer Ironman/Vanilla):
- The Fighter's Halls, Order of Paladins, Ranger's Taverns,
- Gilds of Thieves, and the diverse Towers of magic realms
- are no longer restricted to the professionals involved.
- Nevertheless some of the services are exclusive for members.
- Look out for ambitious quests!
-
- Buildings that anyone can visit if in need of some diversion:
- Gambling Houses: Read the rules before paying. And, the games
- are not rigged, just naturally difficult.
- Authorities: Ask for quests to gain reputation and rewards.
- Libraries: For information indexes of all kinds.
- Inns: Resting will refresh, and those ghosts prowl at night...
- Rumors will be helpful or just a bit ironic.
-
- All buildings are made of stone and unlikely to move around.
-
- This file is accurate for Zangband 2.2.4
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